Revista:
HELIYON
ISSN:
2405-8440
Año:
2023
Vol.:
9
N°:
6
Págs.:
e16369
In order to explore the potential of the metaverse in the field of curatorship as a space of convergence between education and communication, this article presents a descriptive case study of the IBM Pavilion designed by Eames and Saarinen for the 1964 New York World Fair. As an exhibition project that anticipated the possibilities of computers through an immersive experience in a changing historical moment, it opens up for the present new scenarios for imagining how to approach the metaverse. Conclusions are drawn according to the initial theoretical framework with an interdisciplinary focus on the context of uncertainty in the emergence of the metaverse and its pedagogical possibilities through the development of crosscutting capabilities in citizens.
Revista:
ESPACIO, TIEMPO Y FORMA. SERIE VII: HISTORIA DEL ARTE
ISSN:
1130-4715
Año:
2021
N°:
9
Págs.:
211 - 236
The impetus of this project is to gain a historical perspective on some conflicting philosophical theories on perception and representation of space, and to trace a demo& method of representation, that has remained in use in some contexts. The research focuses on the tension between two sensory experiences: tactility and opticality. It is an interweaving of critical narratives to examine ways of perceiving space in the context of artistic and architectural practices. Departing from the optical understanding of space and materialized in some examples such as El Lissitzky's Proun Room, Yves Klein's The Void and Lebbeus Woods' tectonic visuality; this article focuses on the tactile spatial perception theories of the 'Situationists' and 'Surrealists', with their derive mapping techniques, their mediated history/memory of urban space and their approach to capitalism and systems of control. All of this is finally interpreted through the lens of the optical practice of holography, and its success (and failure) as a representational tool.